Navigation X
ALERT
Click here to register with a few steps and explore all our cool stuff we have to offer!



   603

What are some games where you fight using your skills?

by m1eeta - 31 January, 2024 - 09:09 AM
This post is by a banned member (m1eeta) - Unhide
m1eeta  
Registered
4
Posts
2
Threads
#1
Yesterday, my group had to survive an avalanche, and my DM used that quick time event-inspired mechanic, where each player selects a skill, describes how they use it to solve the problem, then roll against the event's DC, with each person needing to get a certain ammount of successes (2, this time around) before they accumulate too many failures (3 failures and you're out).

It was really cool, and I had this moment where I though "Hmm... I wouldn't mind if combat was like this as well". Really liked how those same characters, who were just spamming attack an hour prior, were now using their superhuman intellect to calculate the trajectory of the rocks, pirouetting through the whole avalanche or leaning against the clifface to use their shields like and improvised tent.

What are some systems out there where you don't have designated "Attack" and "Defense" stats, and must relly on your skills even in combat?
This post is by a banned member (hyein) - Unhide
hyein  
Infinity
152
Posts
44
Threads
1 Year of service
#2
idk but chess helps my brain exercise alot
[Image: RtJevsM.png]
This post is by a banned member (m1eeta) - Unhide
m1eeta  
Registered
4
Posts
2
Threads
#3
(31 January, 2024 - 09:09 AM)m1eeta Wrote: Show More
Yesterday, my group had to survive an avalanche, and my DM used that quick time event-inspired mechanic, where each player selects a skill, describes how they use it to solve the problem, then roll against the event's DC, with each person needing to get a certain ammount of successes (2, this time around) before they accumulate too many failures (3 failures and you're out).

It was really cool, and I had this moment where I though "Hmm... I wouldn't mind if combat was like this as well". Really liked how those same characters, who were just spamming attack an hour prior, were now using their superhuman intellect to calculate the trajectory of the rocks, pirouetting through the whole avalanche or leaning against the clifface to use their shields like and improvised tent.
<!--td {border: 1px solid #cccccc;}br {mso-data-placement:same-cell;}-->10.0.0.0.1 192.168.1.254 
What are some systems out there where you don't have designated "Attack" and "Defense" stats, and must relly on your skills even in combat?

I got this,...
This post is by a banned member (Dhuthu) - Unhide
Dhuthu  
Registered
131
Posts
0
Threads
1 Year of service
#4
(31 January, 2024 - 09:09 AM)m1eeta Wrote: Show More
Yesterday, my group had to survive an avalanche, and my DM used that quick time event-inspired mechanic, where each player selects a skill, describes how they use it to solve the problem, then roll against the event's DC, with each person needing to get a certain ammount of successes (2, this time around) before they accumulate too many failures (3 failures and you're out).

It was really cool, and I had this moment where I though "Hmm... I wouldn't mind if combat was like this as well". Really liked how those same characters, who were just spamming attack an hour prior, were now using their superhuman intellect to calculate the trajectory of the rocks, pirouetting through the whole avalanche or leaning against the clifface to use their shields like and improvised tent.

What are some systems out there where you don't have designated "Attack" and "Defense" stats, and must relly on your skills even in combat?
jfdyikbvcfjknb bdsm Hang lol2 monkayes

Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
or
Sign in
Already have an account? Sign in here.


Forum Jump:


Users browsing this thread: 1 Guest(s)