OP 11 May, 2024 - 12:19 PM
I know no one that actually likes the lilypad map on arena.
You do nothing but wait until the fire comes in. Unlike other maps you cannot recover from a mistake and do more surviving than fighting. The lilypad bridge is a horrible choke point that--even when opened--is an unnecessary risk that forces players to take it. Yes you can hop with gates and plants, but they're so slow that you spend more time travelling and set yourself up to be attacked. I'm glad the islands are open for movement but they're so tight you're basically just in constant melee.
There's not even an upside to the map as people with poke can't even poke. It's even worse because the environment looks desaturated and appears as one shade of color (as the river and island look as if they are one piece).
You do nothing but wait until the fire comes in. Unlike other maps you cannot recover from a mistake and do more surviving than fighting. The lilypad bridge is a horrible choke point that--even when opened--is an unnecessary risk that forces players to take it. Yes you can hop with gates and plants, but they're so slow that you spend more time travelling and set yourself up to be attacked. I'm glad the islands are open for movement but they're so tight you're basically just in constant melee.
There's not even an upside to the map as people with poke can't even poke. It's even worse because the environment looks desaturated and appears as one shade of color (as the river and island look as if they are one piece).