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[New 2019] SteamMachine Brute&Checker Traslated [No Captcha]

by Stephanny - 18 August, 2019 - 05:41 PM
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(18 August, 2019 - 05:41 PM)Stephanny Wrote: Show More
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[1] - Domain removal processing.

[2] - Retention of the balance if processing of the database has not been completed.

[3] - Speed. (Before all proxies brute force mode was tried, 5000 accounts per minute on 500 threads).

[4] - Work through a proxy. Types of supported proxies: Socks4 and Socks5.

[5] - Work through the Client.

[6] - LogViewer. (Download only files with the prefix "[Results]")

[6] - Visual information about Steam servers, etc.

[7] - Only that without Guard is displayed in the table with brute force.

[8] - "Over all windows" function. Present in the context menu.

[9] - Checker CSGO and Dota 2.

[10] - Checker inventory and Gift.

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[1] - Bruteforce on a large number of threads in WinForms is not possible. Work with Steam is made in a separate EXE, in order to drive on a large number of threads. (SteamMachineService.exe, which lies in the program directory)
But for you everything will look as if the running application is processing your accounts. It is done so that in the middle of your work software does not crash.

[2] - The first time software is launched for a long time due to the fact that SteamKit stupidly generates information about account games and therefore made a file generator with AppId games and their name. This is for the checker. Also, if the checker did not find the AppId, it takes information about the AppId from Steamdb.info. In order not to miss the game.
 
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DW
 
 


 
:pepo:
muito obrigado a soute america memen
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vouch for contribution, thanks  PepeBlush
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