17 January, 2024 - 05:07 PM
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This post is by a banned member (cedhh112) - Unhide
04 February, 2024 - 03:07 PM
(11 May, 2019 - 05:52 AM)aloneguy Wrote: Show Morevar baseBet = 1; var baseMultiplier = 1.04;var variableBase = false;var streakSecurity = 20; var maximumBet = 999999; var baseSatoshi = baseBet * 100; var currentBet = baseSatoshi;var currentMultiplier = baseMultiplier;var currentGameID = -1; var firstGame = true;var lossStreak = 0;var coolingDown = false; console.log('=====WIN====='); console.log('My username is: ' + engine.getUsername()); console.log('Starting balance: ' + (engine.getBalance() / 100).toFixed(2) + ' bits'); var startingBalance = engine.getBalance();if (variableBase) { console.warn('[WARN] Variable mode is enabled and not fully tested. Bot is resillient to ' + streakSecurity + '-loss streaks.'); } engine.on('game_starting', function(info) { console.log('====== New Game ======');console.log('[Bot] Game #' + info.game_id);currentGameID = info.game_id; if (coolingDown) { if (lossStreak == 0) { coolingDown = false; } else { lossStreak--; console.log('[Bot] Cooling down! Games remaining: ' + lossStreak);return; } } if (!firstGame) { // Display data only after first game played. console.log('[Stats] Session profit: ' + ((engine.getBalance() - startingBalance) / 100).toFixed(2) + ' bits'); console.log('[Stats] Profit percentage: ' + (((engine.getBalance() / startingBalance) - 1) * 100).toFixed(2) + '%'); } if (engine.lastGamePlay() == 'LOST' && !firstGame) { lossStreak++;var totalLosses = 0; var lastLoss = currentBet; while (lastLoss >= baseSatoshi) { totalLosses += lastLoss;lastLoss /= 4; } if (lossStreak > streakSecurity) { coolingDown = true;return; } currentBet *= 6; currentMultiplier = 1.00 + (totalLosses / currentBet); } else { lossStreak = 0; if (variableBase) { var divider = 100;for (i = 0; i < streakSecurity; i++) { divider += (100 * Math.pow(4, (i + 1))); } newBaseBet = Math.min(Math.max(1, Math.floor(engine.getBalance() / divider)), maximumBet * 100); newBaseSatoshi = newBaseBet * 100;if ((newBaseBet != baseBet) || (newBaseBet == 1)) { console.log('[Bot] Variable mode has changed base bet to: ' + newBaseBet + ' bits'); baseBet = newBaseBet;baseSatoshi = newBaseSatoshi; } } currentBet = baseSatoshi; currentMultiplier = baseMultiplier; } console.log('[Bot] Betting ' + (currentBet / 100) + ' bits, cashing out at ' + currentMultiplier + 'x'); firstGame = false;if (currentBet <= engine.getBalance()) { if (currentBet > (maximumBet * 100)) { console.warn('[Warn] Bet size exceeds maximum bet, lowering bet to ' + (maximumBet * 100) + ' bits');currentBet = maximumBet; } engine.placeBet(currentBet, Math.round(currentMultiplier * 100), false); } else { if (engine.getBalance() < 100) { console.error('[Bot] Insufficent funds to do anything... stopping');engine.stop(); } else { console.warn('[Bot] Insufficent funds to bet ' + (currentBet / 100) + ' bits.');console.warn('[Bot] Resetting to 1 bit basebet'); baseBet = 1;baseSatoshi = 100; } } }); engine.on('game_started', function(data) { if (!firstGame) { console.log('[Bot] Game #' + currentGameID + ' has started!'); } }); engine.on('cashed_out', function(data) { if (data.username == engine.getUsername()) { console.log('[Bot] Successfully cashed out at ' + (data.stopped_at / 100) + 'x'); } }); engine.on('game_crash', function(data) { if (!firstGame) { console.log('[Bot] Game crashed at ' + (data.game_crash / 100) + 'x'); } }); |
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