OP 02 April, 2024 - 01:32 PM
I know that making players engaged (especially players new to the ttrpgs) can be very hard, so I was thinking, what are the best methods to imidietaly engage players in new campaign or oneshot?
For me the easiest way is to imidietly have them have a common goal, but have it be something important to every character personally... Like "not dying from some sort of natural disaster" or even "not being held in prison". Something that they need to work together to overcome that, engage in the story, feel characters and then give them some other more complicated quest.
For me the easiest way is to imidietly have them have a common goal, but have it be something important to every character personally... Like "not dying from some sort of natural disaster" or even "not being held in prison". Something that they need to work together to overcome that, engage in the story, feel characters and then give them some other more complicated quest.