OP 12 November, 2022 - 06:48 AM
In many video games, you keep dying. Nothing happens, of course, because you don't die in real life. You simply start another game or resume the one you were already playing. Some people wonder, however, what would happen if dying in a game also meant dying in real life. That is now feasible with a new invention from the man who gave a definitive boost to the virtual reality segment.
SAO Incident. 'Sword Art Online' is a fictional video game that later inspired a manganime and the so-called SAO Incident. In this VRMMORPG the proposal was singular: if our score reached zero, we would die immediately in real life.
To achieve this, players would use the NerveGear, special virtual reality glasses because when they detected this event they would emit lethal microwaves for the player. The idea was just that. An idea. Until now.
SAO Incident. 'Sword Art Online' is a fictional video game that later inspired a manganime and the so-called SAO Incident. In this VRMMORPG the proposal was singular: if our score reached zero, we would die immediately in real life.
To achieve this, players would use the NerveGear, special virtual reality glasses because when they detected this event they would emit lethal microwaves for the player. The idea was just that. An idea. Until now.