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Would it be wrong to give my players an ultimatum?

by l1umen - 06 May, 2024 - 11:55 AM
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To keep this brief, I dislike D&D 5e and am not a fan of running it or how it plays. However, I introduced my players to RPGs through D&D and said that I would run a "Part 2" to our campaign, though the first arc was completely self-contained and could be ended here.

I'm considering telling them respectfully that I won't be running another part to the campaign unless it's with a different system. With that said, I already told them I would continue running this campaign in 5e.

I feel bad essentially going back on my word and telling them that if they don't play what I want to run, we won't play.
This post is by a banned member (l1umen) - Unhide
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(06 May, 2024 - 11:55 AM)l1umen Wrote: Show More
To keep this brief, I dislike D&D 5e and am not a fan of running it or how it plays. However, I introduced my players to RPGs through D&D and said that I would run a "Part 2" to our campaign, though the first arc was completely self-contained and could be ended here.

I'm considering telling them respectfully that I won't be running another part to the campaign unless it's with a different system. With that said, I already told them I would continue running this campaign in 5e.
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I feel bad essentially going back on my word and telling them that if they don't play what I want to run, we won't play.

I got this,...

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